btclock_v3/src/lib/led_handler.cpp

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#include "led_handler.hpp"
TaskHandle_t ledTaskHandle = NULL;
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QueueHandle_t ledTaskQueue = NULL;
Adafruit_NeoPixel pixels(NEOPIXEL_COUNT, NEOPIXEL_PIN, NEO_GRB + NEO_KHZ800);
uint ledTaskParams;
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void ledTask(void *parameter) {
while (1) {
if (ledTaskQueue != NULL) {
if (xQueueReceive(ledTaskQueue, &ledTaskParams, portMAX_DELAY) ==
pdPASS) {
uint32_t oldLights[NEOPIXEL_COUNT];
// get current state
for (int i = 0; i < NEOPIXEL_COUNT; i++) {
oldLights[i] = pixels.getPixelColor(i);
}
switch (ledTaskParams) {
case LED_POWER_TEST:
ledRainbow(20);
pixels.clear();
break;
case LED_EFFECT_WIFI_CONNECT_ERROR:
blinkDelayTwoColor(100, 3, pixels.Color(8, 161, 236),
pixels.Color(255, 0, 0));
break;
case LED_FLASH_ERROR:
blinkDelayColor(250, 3, 255, 0, 0);
break;
case LED_EFFECT_HEARTBEAT:
blinkDelayColor(150, 2, 0, 0, 255);
break;
case LED_EFFECT_WIFI_CONNECT_SUCCESS:
case LED_FLASH_SUCCESS:
blinkDelayColor(150, 3, 0, 255, 0);
break;
case LED_PROGRESS_100:
pixels.setPixelColor(0, pixels.Color(0, 255, 0));
case LED_PROGRESS_75:
pixels.setPixelColor(1, pixels.Color(0, 255, 0));
case LED_PROGRESS_50:
pixels.setPixelColor(2, pixels.Color(0, 255, 0));
case LED_PROGRESS_25:
pixels.setPixelColor(3, pixels.Color(0, 255, 0));
pixels.show();
break;
case LED_FLASH_UPDATE:
break;
case LED_FLASH_BLOCK_NOTIFY:
blinkDelayTwoColor(250, 3, pixels.Color(224, 67, 0),
pixels.Color(8, 2, 0));
break;
case LED_EFFECT_WIFI_WAIT_FOR_CONFIG:
blinkDelayTwoColor(100, 1, pixels.Color(8, 161, 236),
pixels.Color(156, 225, 240));
break;
case LED_EFFECT_WIFI_ERASE_SETTINGS:
blinkDelay(100, 3);
break;
case LED_EFFECT_WIFI_CONNECTING:
for (int i = NEOPIXEL_COUNT; i >= 0; i--) {
for (int j = NEOPIXEL_COUNT; j >= 0; j--) {
if (j == i) {
pixels.setPixelColor(i, pixels.Color(16, 197, 236));
} else {
pixels.setPixelColor(j, pixels.Color(0, 0, 0));
}
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}
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pixels.show();
vTaskDelay(pdMS_TO_TICKS(100));
}
break;
case LED_EFFECT_PAUSE_TIMER:
for (int i = NEOPIXEL_COUNT; i >= 0; i--) {
for (int j = NEOPIXEL_COUNT; j >= 0; j--) {
uint32_t c = pixels.Color(0, 0, 0);
if (i == j)
c = pixels.Color(0, 255, 0);
pixels.setPixelColor(j, c);
}
pixels.show();
delay(100);
}
pixels.setPixelColor(0, pixels.Color(255, 0, 0));
pixels.show();
delay(900);
pixels.clear();
pixels.show();
break;
case LED_EFFECT_START_TIMER:
pixels.clear();
pixels.setPixelColor((NEOPIXEL_COUNT - 1), pixels.Color(255, 0, 0));
pixels.show();
delay(900);
for (int i = NEOPIXEL_COUNT; i--; i > 0) {
for (int j = NEOPIXEL_COUNT; j--; j > 0) {
uint32_t c = pixels.Color(0, 0, 0);
if (i == j)
c = pixels.Color(0, 255, 0);
pixels.setPixelColor(j, c);
}
pixels.show();
delay(100);
}
pixels.clear();
pixels.show();
break;
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}
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// revert to previous state unless power test
for (int i = 0; i < NEOPIXEL_COUNT; i++) {
pixels.setPixelColor(i, oldLights[i]);
}
pixels.show();
}
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}
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}
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}
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void setupLeds() {
pixels.begin();
pixels.setBrightness(preferences.getUInt("ledBrightness", 128));
pixels.clear();
pixels.show();
setupLedTask();
if (preferences.getBool("ledTestOnPower", true)) {
while (!ledTaskQueue) {
delay(1);
// wait until queue is available
}
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queueLedEffect(LED_POWER_TEST);
}
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}
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void setupLedTask() {
ledTaskQueue = xQueueCreate(5, sizeof(uint));
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xTaskCreate(ledTask, "LedTask", 2048, NULL, tskIDLE_PRIORITY, &ledTaskHandle);
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}
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void blinkDelay(int d, int times) {
for (int j = 0; j < times; j++) {
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pixels.setPixelColor(0, pixels.Color(255, 0, 0));
pixels.setPixelColor(1, pixels.Color(0, 255, 0));
pixels.setPixelColor(2, pixels.Color(255, 0, 0));
pixels.setPixelColor(3, pixels.Color(0, 255, 0));
pixels.show();
vTaskDelay(pdMS_TO_TICKS(d));
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pixels.setPixelColor(0, pixels.Color(255, 255, 0));
pixels.setPixelColor(1, pixels.Color(0, 255, 255));
pixels.setPixelColor(2, pixels.Color(255, 255, 0));
pixels.setPixelColor(3, pixels.Color(0, 255, 255));
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pixels.show();
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vTaskDelay(pdMS_TO_TICKS(d));
}
pixels.clear();
pixels.show();
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}
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void blinkDelayColor(int d, int times, uint r, uint g, uint b) {
for (int j = 0; j < times; j++) {
for (int i = 0; i < NEOPIXEL_COUNT; i++) {
pixels.setPixelColor(i, pixels.Color(r, g, b));
}
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pixels.show();
vTaskDelay(pdMS_TO_TICKS(d));
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pixels.clear();
pixels.show();
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vTaskDelay(pdMS_TO_TICKS(d));
}
pixels.clear();
pixels.show();
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}
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void blinkDelayTwoColor(int d, int times, uint32_t c1, uint32_t c2) {
for (int j = 0; j < times; j++) {
for (int i = 0; i < NEOPIXEL_COUNT; i++) {
pixels.setPixelColor(i, c1);
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}
pixels.show();
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vTaskDelay(pdMS_TO_TICKS(d));
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for (int i = 0; i < NEOPIXEL_COUNT; i++) {
pixels.setPixelColor(i, c2);
}
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pixels.show();
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vTaskDelay(pdMS_TO_TICKS(d));
}
pixels.clear();
pixels.show();
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}
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void clearLeds() {
preferences.putBool("ledStatus", false);
pixels.clear();
pixels.show();
}
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void setLights(int r, int g, int b) { setLights(pixels.Color(r, g, b)); }
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void setLights(uint32_t color) {
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bool ledStatus = true;
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for (int i = 0; i < NEOPIXEL_COUNT; i++) {
pixels.setPixelColor(i, color);
}
pixels.show();
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if (color == pixels.Color(0, 0, 0)) {
ledStatus = false;
} else {
saveLedState();
}
preferences.putBool("ledStatus", ledStatus);
}
void saveLedState() {
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for (int i = 0; i < pixels.numPixels(); i++) {
int pixelColor = pixels.getPixelColor(i);
char key[12];
snprintf(key, 12, "%s%d", "ledColor_", i);
preferences.putUInt(key, pixelColor);
}
xTaskNotifyGive(eventSourceTaskHandle);
}
void restoreLedState() {
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for (int i = 0; i < pixels.numPixels(); i++) {
char key[12];
snprintf(key, 12, "%s%d", "ledColor_", i);
uint pixelColor = preferences.getUInt(key, pixels.Color(0, 0, 0));
pixels.setPixelColor(i, pixelColor);
}
pixels.show();
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}
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QueueHandle_t getLedTaskQueue() { return ledTaskQueue; }
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bool queueLedEffect(uint effect) {
if (ledTaskQueue == NULL) {
return false;
}
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uint flashType = effect;
xQueueSend(ledTaskQueue, &flashType, portMAX_DELAY);
}
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void ledRainbow(int wait) {
// Hue of first pixel runs 5 complete loops through the color wheel.
// Color wheel has a range of 65536 but it's OK if we roll over, so
// just count from 0 to 5*65536. Adding 256 to firstPixelHue each time
// means we'll make 5*65536/256 = 1280 passes through this loop:
for (long firstPixelHue = 0; firstPixelHue < 5 * 65536;
firstPixelHue += 256) {
// strip.rainbow() can take a single argument (first pixel hue) or
// optionally a few extras: number of rainbow repetitions (default 1),
// saturation and value (brightness) (both 0-255, similar to the
// ColorHSV() function, default 255), and a true/false flag for whether
// to apply gamma correction to provide 'truer' colors (default true).
pixels.rainbow(firstPixelHue);
// Above line is equivalent to:
// strip.rainbow(firstPixelHue, 1, 255, 255, true);
pixels.show(); // Update strip with new contents
delayMicroseconds(wait);
// vTaskDelay(pdMS_TO_TICKS(wait)); // Pause for a moment
}
}
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void ledTheaterChase(uint32_t color, int wait) {
for (int a = 0; a < 10; a++) { // Repeat 10 times...
for (int b = 0; b < 3; b++) { // 'b' counts from 0 to 2...
pixels.clear(); // Set all pixels in RAM to 0 (off)
// 'c' counts up from 'b' to end of strip in steps of 3...
for (int c = b; c < pixels.numPixels(); c += 3) {
pixels.setPixelColor(c, color); // Set pixel 'c' to value 'color'
}
pixels.show(); // Update strip with new contents
vTaskDelay(pdMS_TO_TICKS(wait)); // Pause for a moment
}
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}
}
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void ledTheaterChaseRainbow(int wait) {
int firstPixelHue = 0; // First pixel starts at red (hue 0)
for (int a = 0; a < 30; a++) { // Repeat 30 times...
for (int b = 0; b < 3; b++) { // 'b' counts from 0 to 2...
pixels.clear(); // Set all pixels in RAM to 0 (off)
// 'c' counts up from 'b' to end of strip in increments of 3...
for (int c = b; c < pixels.numPixels(); c += 3) {
// hue of pixel 'c' is offset by an amount to make one full
// revolution of the color wheel (range 65536) along the length
// of the strip (strip.numPixels() steps):
int hue = firstPixelHue + c * 65536L / pixels.numPixels();
uint32_t color = pixels.gamma32(pixels.ColorHSV(hue)); // hue -> RGB
pixels.setPixelColor(c, color); // Set pixel 'c' to value 'color'
}
pixels.show(); // Update strip with new contents
vTaskDelay(pdMS_TO_TICKS(wait)); // Pause for a moment
firstPixelHue += 65536 / 90; // One cycle of color wheel over 90 frames
}
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}
}
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Adafruit_NeoPixel getPixels() { return pixels; }