#include "led_handler.hpp" TaskHandle_t ledTaskHandle = NULL; QueueHandle_t ledTaskQueue = NULL; Adafruit_NeoPixel pixels(NEOPIXEL_COUNT, NEOPIXEL_PIN, NEO_GRB + NEO_KHZ800); uint ledTaskParams; void ledTask(void *parameter) { while (1) { if (ledTaskQueue != NULL) { if (xQueueReceive(ledTaskQueue, &ledTaskParams, portMAX_DELAY) == pdPASS) { uint32_t oldLights[NEOPIXEL_COUNT]; // get current state for (int i = 0; i < NEOPIXEL_COUNT; i++) { oldLights[i] = pixels.getPixelColor(i); } switch (ledTaskParams) { case LED_POWER_TEST: ledRainbow(20); pixels.clear(); break; case LED_EFFECT_WIFI_CONNECT_ERROR: blinkDelayTwoColor(100, 1, pixels.Color(8, 161, 236), pixels.Color(255, 0, 0)); break; case LED_FLASH_ERROR: blinkDelayColor(250, 3, 255, 0, 0); break; case LED_EFFECT_WIFI_CONNECT_SUCCESS: case LED_FLASH_SUCCESS: blinkDelayColor(150, 3, 0, 255, 0); break; case LED_PROGRESS_100: pixels.setPixelColor(0, pixels.Color(0, 255, 0)); case LED_PROGRESS_75: pixels.setPixelColor(1, pixels.Color(0, 255, 0)); case LED_PROGRESS_50: pixels.setPixelColor(2, pixels.Color(0, 255, 0)); case LED_PROGRESS_25: pixels.setPixelColor(3, pixels.Color(0, 255, 0)); pixels.show(); break; case LED_FLASH_UPDATE: break; case LED_FLASH_BLOCK_NOTIFY: blinkDelayTwoColor(250, 3, pixels.Color(224, 67, 0), pixels.Color(8, 2, 0)); break; case LED_EFFECT_WIFI_WAIT_FOR_CONFIG: blinkDelayTwoColor(100, 1, pixels.Color(8, 161, 236), pixels.Color(156, 225, 240)); break; case LED_EFFECT_WIFI_ERASE_SETTINGS: blinkDelay(100, 3); break; case LED_EFFECT_WIFI_CONNECTING: for (int i = NEOPIXEL_COUNT; i >= 0; i--) { for (int j = NEOPIXEL_COUNT; j >= 0; j--) { if (j == i) { pixels.setPixelColor(i, pixels.Color(16, 197, 236)); } else { pixels.setPixelColor(j, pixels.Color(0, 0, 0)); } } pixels.show(); vTaskDelay(pdMS_TO_TICKS(100)); } break; case LED_EFFECT_PAUSE_TIMER: for (int i = NEOPIXEL_COUNT; i >= 0; i--) { for (int j = NEOPIXEL_COUNT; j >= 0; j--) { uint32_t c = pixels.Color(0, 0, 0); if (i == j) c = pixels.Color(0, 255, 0); pixels.setPixelColor(j, c); } pixels.show(); delay(100); } pixels.setPixelColor(0, pixels.Color(255, 0, 0)); pixels.show(); delay(900); pixels.clear(); pixels.show(); break; case LED_EFFECT_START_TIMER: pixels.clear(); pixels.setPixelColor((NEOPIXEL_COUNT - 1), pixels.Color(255, 0, 0)); pixels.show(); delay(900); for (int i = NEOPIXEL_COUNT; i--; i > 0) { for (int j = NEOPIXEL_COUNT; j--; j > 0) { uint32_t c = pixels.Color(0, 0, 0); if (i == j) c = pixels.Color(0, 255, 0); pixels.setPixelColor(j, c); } pixels.show(); delay(100); } pixels.clear(); pixels.show(); break; } // revert to previous state unless power test for (int i = 0; i < NEOPIXEL_COUNT; i++) { pixels.setPixelColor(i, oldLights[i]); } pixels.show(); } } } } void setupLeds() { pixels.begin(); pixels.setBrightness(preferences.getUInt("ledBrightness", 128)); pixels.clear(); pixels.show(); setupLedTask(); if (preferences.getBool("ledTestOnPower", true)) { while (!ledTaskQueue) { delay(1); // wait until queue is available } queueLedEffect(LED_POWER_TEST); } } void setupLedTask() { ledTaskQueue = xQueueCreate(5, sizeof(uint)); xTaskCreate(ledTask, "LedTask", 2048, NULL, tskIDLE_PRIORITY, &ledTaskHandle); } void blinkDelay(int d, int times) { for (int j = 0; j < times; j++) { pixels.setPixelColor(0, pixels.Color(255, 0, 0)); pixels.setPixelColor(1, pixels.Color(0, 255, 0)); pixels.setPixelColor(2, pixels.Color(255, 0, 0)); pixels.setPixelColor(3, pixels.Color(0, 255, 0)); pixels.show(); vTaskDelay(pdMS_TO_TICKS(d)); pixels.setPixelColor(0, pixels.Color(255, 255, 0)); pixels.setPixelColor(1, pixels.Color(0, 255, 255)); pixels.setPixelColor(2, pixels.Color(255, 255, 0)); pixels.setPixelColor(3, pixels.Color(0, 255, 255)); pixels.show(); vTaskDelay(pdMS_TO_TICKS(d)); } pixels.clear(); pixels.show(); } void blinkDelayColor(int d, int times, uint r, uint g, uint b) { for (int j = 0; j < times; j++) { for (int i = 0; i < NEOPIXEL_COUNT; i++) { pixels.setPixelColor(i, pixels.Color(r, g, b)); } pixels.show(); vTaskDelay(pdMS_TO_TICKS(d)); pixels.clear(); pixels.show(); vTaskDelay(pdMS_TO_TICKS(d)); } pixels.clear(); pixels.show(); } void blinkDelayTwoColor(int d, int times, uint32_t c1, uint32_t c2) { for (int j = 0; j < times; j++) { for (int i = 0; i < NEOPIXEL_COUNT; i++) { pixels.setPixelColor(i, c1); } pixels.show(); vTaskDelay(pdMS_TO_TICKS(d)); for (int i = 0; i < NEOPIXEL_COUNT; i++) { pixels.setPixelColor(i, c2); } pixels.show(); vTaskDelay(pdMS_TO_TICKS(d)); } pixels.clear(); pixels.show(); } void clearLeds() { preferences.putBool("ledStatus", false); pixels.clear(); pixels.show(); } void setLights(int r, int g, int b) { setLights(pixels.Color(r, g, b)); } void setLights(uint32_t color) { bool ledStatus = true; if (color == pixels.Color(0, 0, 0)) { ledStatus = false; } else { preferences.putUInt("ledColor", color); } preferences.putBool("ledStatus", ledStatus); for (int i = 0; i < NEOPIXEL_COUNT; i++) { pixels.setPixelColor(i, color); } pixels.show(); } QueueHandle_t getLedTaskQueue() { return ledTaskQueue; } bool queueLedEffect(uint effect) { if (ledTaskQueue == NULL) { return false; } uint flashType = effect; xQueueSend(ledTaskQueue, &flashType, portMAX_DELAY); } void ledRainbow(int wait) { // Hue of first pixel runs 5 complete loops through the color wheel. // Color wheel has a range of 65536 but it's OK if we roll over, so // just count from 0 to 5*65536. Adding 256 to firstPixelHue each time // means we'll make 5*65536/256 = 1280 passes through this loop: for (long firstPixelHue = 0; firstPixelHue < 5 * 65536; firstPixelHue += 256) { // strip.rainbow() can take a single argument (first pixel hue) or // optionally a few extras: number of rainbow repetitions (default 1), // saturation and value (brightness) (both 0-255, similar to the // ColorHSV() function, default 255), and a true/false flag for whether // to apply gamma correction to provide 'truer' colors (default true). pixels.rainbow(firstPixelHue); // Above line is equivalent to: // strip.rainbow(firstPixelHue, 1, 255, 255, true); pixels.show(); // Update strip with new contents delayMicroseconds(wait); // vTaskDelay(pdMS_TO_TICKS(wait)); // Pause for a moment } } void ledTheaterChase(uint32_t color, int wait) { for (int a = 0; a < 10; a++) { // Repeat 10 times... for (int b = 0; b < 3; b++) { // 'b' counts from 0 to 2... pixels.clear(); // Set all pixels in RAM to 0 (off) // 'c' counts up from 'b' to end of strip in steps of 3... for (int c = b; c < pixels.numPixels(); c += 3) { pixels.setPixelColor(c, color); // Set pixel 'c' to value 'color' } pixels.show(); // Update strip with new contents vTaskDelay(pdMS_TO_TICKS(wait)); // Pause for a moment } } } void ledTheaterChaseRainbow(int wait) { int firstPixelHue = 0; // First pixel starts at red (hue 0) for (int a = 0; a < 30; a++) { // Repeat 30 times... for (int b = 0; b < 3; b++) { // 'b' counts from 0 to 2... pixels.clear(); // Set all pixels in RAM to 0 (off) // 'c' counts up from 'b' to end of strip in increments of 3... for (int c = b; c < pixels.numPixels(); c += 3) { // hue of pixel 'c' is offset by an amount to make one full // revolution of the color wheel (range 65536) along the length // of the strip (strip.numPixels() steps): int hue = firstPixelHue + c * 65536L / pixels.numPixels(); uint32_t color = pixels.gamma32(pixels.ColorHSV(hue)); // hue -> RGB pixels.setPixelColor(c, color); // Set pixel 'c' to value 'color' } pixels.show(); // Update strip with new contents vTaskDelay(pdMS_TO_TICKS(wait)); // Pause for a moment firstPixelHue += 65536 / 90; // One cycle of color wheel over 90 frames } } } Adafruit_NeoPixel getPixels() { return pixels; }