#pragma once #include #include #include #include #include #include "shared.hpp" #include "esp_websocket_client.h" #include "screen_handler.hpp" #include "led_handler.hpp" //using namespace websockets; void setupBlockNotify(); void onWebsocketEvent(void *handler_args, esp_event_base_t base, int32_t event_id, void *event_data); void onWebsocketMessage(esp_websocket_event_data_t* event_data); unsigned long getBlockHeight(); bool isBlockNotifyConnected(); void stopBlockNotify();