btclock_v3/test/test_datahandler/test_main.cpp

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#include <data_handler.hpp>
#include <unity.h>
void setUp(void) {
// set stuff up here
}
void tearDown(void) {
// clean stuff up here
}
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void test_CorrectSatsPerDollarConversion(void) {
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std::array<std::string, NUM_SCREENS> output = parseSatsPerCurrency(37253, '$');
TEST_ASSERT_EQUAL_STRING("MSCW/TIME", output[0].c_str());
TEST_ASSERT_EQUAL_STRING("2", output[NUM_SCREENS-4].c_str());
TEST_ASSERT_EQUAL_STRING("6", output[NUM_SCREENS-3].c_str());
TEST_ASSERT_EQUAL_STRING("8", output[NUM_SCREENS-2].c_str());
TEST_ASSERT_EQUAL_STRING("4", output[NUM_SCREENS-1].c_str());
}
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void test_SixCharacterBlockHeight(void) {
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std::array<std::string, NUM_SCREENS> output = parseBlockHeight(999999);
TEST_ASSERT_EQUAL_STRING("BLOCK/HEIGHT", output[0].c_str());
TEST_ASSERT_EQUAL_STRING("9", output[1].c_str());
}
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void test_SevenCharacterBlockHeight(void) {
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std::array<std::string, NUM_SCREENS> output = parseBlockHeight(1000000);
TEST_ASSERT_EQUAL_STRING("1", output[0].c_str());
TEST_ASSERT_EQUAL_STRING("0", output[1].c_str());
}
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void test_PriceOf100kusd(void) {
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std::array<std::string, NUM_SCREENS> output = parsePriceData(100000, '$');
TEST_ASSERT_EQUAL_STRING("$", output[0].c_str());
TEST_ASSERT_EQUAL_STRING("1", output[1].c_str());
}
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void test_PriceOf1MillionUsd(void) {
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std::array<std::string, NUM_SCREENS> output = parsePriceData(1000000, '$');
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TEST_ASSERT_EQUAL_STRING("BTC/USD", output[0].c_str());
for (int i = 1; i <= NUM_SCREENS-3; i++) {
TEST_ASSERT_EQUAL_STRING(" ", output[i].c_str());
}
TEST_ASSERT_EQUAL_STRING("1", output[NUM_SCREENS-2].c_str());
TEST_ASSERT_EQUAL_STRING("M", output[NUM_SCREENS-1].c_str());
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}
// not needed when using generate_test_runner.rb
int runUnityTests(void) {
UNITY_BEGIN();
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RUN_TEST(test_CorrectSatsPerDollarConversion);
RUN_TEST(test_SixCharacterBlockHeight);
RUN_TEST(test_SevenCharacterBlockHeight);
RUN_TEST(test_PriceOf100kusd);
RUN_TEST(test_PriceOf1MillionUsd);
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return UNITY_END();
}
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int main(void) {
return runUnityTests();
}
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extern "C" void app_main() {
runUnityTests();
}