btclock_v3/lib/btclock/bitaxe_handler.cpp

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#include "bitaxe_handler.hpp"
std::array<std::string, NUM_SCREENS> parseBitaxeHashRate(std::string text)
{
std::array<std::string, NUM_SCREENS> ret;
ret.fill(""); // Initialize all elements to empty strings
std::size_t textLength = text.length();
// Calculate the position where the digits should start
// Account for the position of the "mdi:pickaxe" and the "GH/S" label
std::size_t startIndex = NUM_SCREENS - textLength;
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// Insert the "mdi:pickaxe" icon just before the digits
if (startIndex > 0)
{
ret[startIndex - 1] = "mdi:pickaxe";
}
// Place the digits
for (std::size_t i = 0; i < textLength; ++i)
{
ret[startIndex + i] = text.substr(i, 1);
}
char lastChar = text[textLength - 1];
ret[NUM_SCREENS - 1] = std::string(1, lastChar) + "H/S";
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ret[0] = "BIT/AXE";
return ret;
}
std::array<std::string, NUM_SCREENS> parseBitaxeBestDiff(std::string text)
{
std::array<std::string, NUM_SCREENS> ret;
std::uint32_t firstIndex = 0;
if (text.length() < NUM_SCREENS)
{
text.insert(text.begin(), NUM_SCREENS - text.length(), ' ');
ret[0] = "BIT/AXE";
ret[1] = "mdi:rocket";
firstIndex = 2;
}
for (std::uint8_t i = firstIndex; i < NUM_SCREENS; i++)
{
ret[i] = text[i];
}
return ret;
}
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