forked from btclock/btclock_v3
Use clang to make codestyle consistent
This commit is contained in:
parent
239415c7aa
commit
4aab02a040
31 changed files with 10588 additions and 10871 deletions
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@ -5,375 +5,322 @@ QueueHandle_t ledTaskQueue = NULL;
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Adafruit_NeoPixel pixels(NEOPIXEL_COUNT, NEOPIXEL_PIN, NEO_GRB + NEO_KHZ800);
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uint ledTaskParams;
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void ledTask(void *parameter)
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{
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while (1)
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{
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if (ledTaskQueue != NULL)
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{
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if (xQueueReceive(ledTaskQueue, &ledTaskParams, portMAX_DELAY) == pdPASS)
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{
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uint32_t oldLights[NEOPIXEL_COUNT];
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void ledTask(void *parameter) {
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while (1) {
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if (ledTaskQueue != NULL) {
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if (xQueueReceive(ledTaskQueue, &ledTaskParams, portMAX_DELAY) ==
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pdPASS) {
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uint32_t oldLights[NEOPIXEL_COUNT];
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// get current state
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for (int i = 0; i < NEOPIXEL_COUNT; i++)
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{
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oldLights[i] = pixels.getPixelColor(i);
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}
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// get current state
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for (int i = 0; i < NEOPIXEL_COUNT; i++) {
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oldLights[i] = pixels.getPixelColor(i);
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}
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switch (ledTaskParams)
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{
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case LED_POWER_TEST:
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ledRainbow(20);
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pixels.clear();
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break;
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case LED_EFFECT_WIFI_CONNECT_ERROR:
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blinkDelayTwoColor(100, 3, pixels.Color(8, 161, 236), pixels.Color(255, 0, 0));
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break;
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case LED_FLASH_ERROR:
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blinkDelayColor(250, 3, 255, 0, 0);
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break;
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case LED_EFFECT_HEARTBEAT:
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blinkDelayColor(150, 2, 0, 0, 255);
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break;
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case LED_EFFECT_WIFI_CONNECT_SUCCESS:
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case LED_FLASH_SUCCESS:
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blinkDelayColor(150, 3, 0, 255, 0);
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break;
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case LED_PROGRESS_100:
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pixels.setPixelColor(0, pixels.Color(0, 255, 0));
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case LED_PROGRESS_75:
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pixels.setPixelColor(1, pixels.Color(0, 255, 0));
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case LED_PROGRESS_50:
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pixels.setPixelColor(2, pixels.Color(0, 255, 0));
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case LED_PROGRESS_25:
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pixels.setPixelColor(3, pixels.Color(0, 255, 0));
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pixels.show();
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break;
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case LED_FLASH_UPDATE:
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break;
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case LED_FLASH_BLOCK_NOTIFY:
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blinkDelayTwoColor(250, 3, pixels.Color(224, 67, 0), pixels.Color(8, 2, 0));
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break;
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case LED_EFFECT_WIFI_WAIT_FOR_CONFIG:
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blinkDelayTwoColor(100, 1, pixels.Color(8, 161, 236), pixels.Color(156, 225, 240));
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break;
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case LED_EFFECT_WIFI_ERASE_SETTINGS:
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blinkDelay(100, 3);
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break;
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case LED_EFFECT_WIFI_CONNECTING:
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for (int i = NEOPIXEL_COUNT; i >= 0; i--)
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{
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for (int j = NEOPIXEL_COUNT; j >= 0; j--)
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{
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if (j == i)
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{
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pixels.setPixelColor(i, pixels.Color(16, 197, 236));
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}
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else
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{
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pixels.setPixelColor(j, pixels.Color(0, 0, 0));
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}
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}
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pixels.show();
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vTaskDelay(pdMS_TO_TICKS(100));
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}
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break;
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case LED_EFFECT_PAUSE_TIMER:
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for (int i = NEOPIXEL_COUNT; i >= 0; i--)
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{
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for (int j = NEOPIXEL_COUNT; j >= 0; j--)
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{
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uint32_t c = pixels.Color(0, 0, 0);
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if (i == j)
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c = pixels.Color(0, 255, 0);
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pixels.setPixelColor(j, c);
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}
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pixels.show();
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delay(100);
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}
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pixels.setPixelColor(0, pixels.Color(255, 0, 0));
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pixels.show();
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delay(900);
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pixels.clear();
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pixels.show();
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break;
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case LED_EFFECT_START_TIMER:
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pixels.clear();
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pixels.setPixelColor((NEOPIXEL_COUNT - 1), pixels.Color(255, 0, 0));
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pixels.show();
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delay(900);
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for (int i = NEOPIXEL_COUNT; i--; i > 0)
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{
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for (int j = NEOPIXEL_COUNT; j--; j > 0)
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{
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uint32_t c = pixels.Color(0, 0, 0);
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if (i == j)
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c = pixels.Color(0, 255, 0);
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pixels.setPixelColor(j, c);
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}
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pixels.show();
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delay(100);
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}
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pixels.clear();
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pixels.show();
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break;
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}
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// revert to previous state unless power test
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for (int i = 0; i < NEOPIXEL_COUNT; i++)
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{
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pixels.setPixelColor(i, oldLights[i]);
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}
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pixels.show();
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switch (ledTaskParams) {
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case LED_POWER_TEST:
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ledRainbow(20);
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pixels.clear();
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break;
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case LED_EFFECT_WIFI_CONNECT_ERROR:
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blinkDelayTwoColor(100, 3, pixels.Color(8, 161, 236),
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pixels.Color(255, 0, 0));
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break;
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case LED_FLASH_ERROR:
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blinkDelayColor(250, 3, 255, 0, 0);
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break;
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case LED_EFFECT_HEARTBEAT:
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blinkDelayColor(150, 2, 0, 0, 255);
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break;
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case LED_EFFECT_WIFI_CONNECT_SUCCESS:
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case LED_FLASH_SUCCESS:
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blinkDelayColor(150, 3, 0, 255, 0);
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break;
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case LED_PROGRESS_100:
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pixels.setPixelColor(0, pixels.Color(0, 255, 0));
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case LED_PROGRESS_75:
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pixels.setPixelColor(1, pixels.Color(0, 255, 0));
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case LED_PROGRESS_50:
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pixels.setPixelColor(2, pixels.Color(0, 255, 0));
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case LED_PROGRESS_25:
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pixels.setPixelColor(3, pixels.Color(0, 255, 0));
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pixels.show();
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break;
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case LED_FLASH_UPDATE:
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break;
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case LED_FLASH_BLOCK_NOTIFY:
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blinkDelayTwoColor(250, 3, pixels.Color(224, 67, 0),
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pixels.Color(8, 2, 0));
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break;
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case LED_EFFECT_WIFI_WAIT_FOR_CONFIG:
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blinkDelayTwoColor(100, 1, pixels.Color(8, 161, 236),
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pixels.Color(156, 225, 240));
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break;
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case LED_EFFECT_WIFI_ERASE_SETTINGS:
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blinkDelay(100, 3);
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break;
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case LED_EFFECT_WIFI_CONNECTING:
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for (int i = NEOPIXEL_COUNT; i >= 0; i--) {
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for (int j = NEOPIXEL_COUNT; j >= 0; j--) {
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if (j == i) {
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pixels.setPixelColor(i, pixels.Color(16, 197, 236));
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} else {
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pixels.setPixelColor(j, pixels.Color(0, 0, 0));
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}
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}
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pixels.show();
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vTaskDelay(pdMS_TO_TICKS(100));
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}
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break;
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case LED_EFFECT_PAUSE_TIMER:
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for (int i = NEOPIXEL_COUNT; i >= 0; i--) {
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for (int j = NEOPIXEL_COUNT; j >= 0; j--) {
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uint32_t c = pixels.Color(0, 0, 0);
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if (i == j)
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c = pixels.Color(0, 255, 0);
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pixels.setPixelColor(j, c);
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}
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pixels.show();
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delay(100);
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}
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pixels.setPixelColor(0, pixels.Color(255, 0, 0));
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pixels.show();
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delay(900);
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pixels.clear();
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pixels.show();
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break;
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case LED_EFFECT_START_TIMER:
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pixels.clear();
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pixels.setPixelColor((NEOPIXEL_COUNT - 1), pixels.Color(255, 0, 0));
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pixels.show();
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delay(900);
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for (int i = NEOPIXEL_COUNT; i--; i > 0) {
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for (int j = NEOPIXEL_COUNT; j--; j > 0) {
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uint32_t c = pixels.Color(0, 0, 0);
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if (i == j)
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c = pixels.Color(0, 255, 0);
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pixels.setPixelColor(j, c);
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}
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pixels.show();
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delay(100);
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}
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pixels.clear();
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pixels.show();
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break;
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}
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}
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}
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void setupLeds()
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{
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pixels.begin();
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pixels.setBrightness(preferences.getUInt("ledBrightness", 128));
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pixels.clear();
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pixels.show();
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setupLedTask();
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if (preferences.getBool("ledTestOnPower", true))
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{
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while (!ledTaskQueue)
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{
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delay(1);
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// wait until queue is available
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}
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queueLedEffect(LED_POWER_TEST);
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}
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}
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// revert to previous state unless power test
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void setupLedTask()
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{
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ledTaskQueue = xQueueCreate(5, sizeof(uint));
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xTaskCreate(ledTask, "LedTask", 2048, NULL, tskIDLE_PRIORITY, &ledTaskHandle);
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}
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void blinkDelay(int d, int times)
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{
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for (int j = 0; j < times; j++)
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{
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pixels.setPixelColor(0, pixels.Color(255, 0, 0));
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pixels.setPixelColor(1, pixels.Color(0, 255, 0));
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pixels.setPixelColor(2, pixels.Color(255, 0, 0));
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pixels.setPixelColor(3, pixels.Color(0, 255, 0));
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pixels.show();
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vTaskDelay(pdMS_TO_TICKS(d));
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pixels.setPixelColor(0, pixels.Color(255, 255, 0));
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pixels.setPixelColor(1, pixels.Color(0, 255, 255));
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pixels.setPixelColor(2, pixels.Color(255, 255, 0));
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pixels.setPixelColor(3, pixels.Color(0, 255, 255));
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pixels.show();
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vTaskDelay(pdMS_TO_TICKS(d));
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}
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pixels.clear();
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pixels.show();
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}
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void blinkDelayColor(int d, int times, uint r, uint g, uint b)
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{
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for (int j = 0; j < times; j++)
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{
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for (int i = 0; i < NEOPIXEL_COUNT; i++)
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{
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pixels.setPixelColor(i, pixels.Color(r, g, b));
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for (int i = 0; i < NEOPIXEL_COUNT; i++) {
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pixels.setPixelColor(i, oldLights[i]);
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}
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pixels.show();
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vTaskDelay(pdMS_TO_TICKS(d));
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pixels.clear();
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pixels.show();
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vTaskDelay(pdMS_TO_TICKS(d));
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}
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}
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}
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}
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void setupLeds() {
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pixels.begin();
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pixels.setBrightness(preferences.getUInt("ledBrightness", 128));
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pixels.clear();
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pixels.show();
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setupLedTask();
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if (preferences.getBool("ledTestOnPower", true)) {
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while (!ledTaskQueue) {
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delay(1);
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// wait until queue is available
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}
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queueLedEffect(LED_POWER_TEST);
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}
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}
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void setupLedTask() {
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ledTaskQueue = xQueueCreate(5, sizeof(uint));
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xTaskCreate(ledTask, "LedTask", 2048, NULL, tskIDLE_PRIORITY, &ledTaskHandle);
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}
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void blinkDelay(int d, int times) {
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for (int j = 0; j < times; j++) {
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pixels.setPixelColor(0, pixels.Color(255, 0, 0));
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pixels.setPixelColor(1, pixels.Color(0, 255, 0));
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pixels.setPixelColor(2, pixels.Color(255, 0, 0));
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pixels.setPixelColor(3, pixels.Color(0, 255, 0));
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pixels.show();
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vTaskDelay(pdMS_TO_TICKS(d));
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pixels.setPixelColor(0, pixels.Color(255, 255, 0));
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pixels.setPixelColor(1, pixels.Color(0, 255, 255));
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pixels.setPixelColor(2, pixels.Color(255, 255, 0));
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pixels.setPixelColor(3, pixels.Color(0, 255, 255));
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pixels.show();
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vTaskDelay(pdMS_TO_TICKS(d));
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}
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pixels.clear();
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pixels.show();
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}
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void blinkDelayColor(int d, int times, uint r, uint g, uint b) {
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for (int j = 0; j < times; j++) {
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for (int i = 0; i < NEOPIXEL_COUNT; i++) {
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pixels.setPixelColor(i, pixels.Color(r, g, b));
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}
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pixels.show();
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vTaskDelay(pdMS_TO_TICKS(d));
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pixels.clear();
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pixels.show();
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vTaskDelay(pdMS_TO_TICKS(d));
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}
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pixels.clear();
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pixels.show();
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}
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void blinkDelayTwoColor(int d, int times, uint32_t c1, uint32_t c2)
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{
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for (int j = 0; j < times; j++)
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{
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for (int i = 0; i < NEOPIXEL_COUNT; i++)
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{
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pixels.setPixelColor(i, c1);
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}
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pixels.show();
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vTaskDelay(pdMS_TO_TICKS(d));
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for (int i = 0; i < NEOPIXEL_COUNT; i++)
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{
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pixels.setPixelColor(i, c2);
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}
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pixels.show();
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vTaskDelay(pdMS_TO_TICKS(d));
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}
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pixels.clear();
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pixels.show();
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}
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void clearLeds()
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{
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preferences.putBool("ledStatus", false);
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pixels.clear();
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pixels.show();
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}
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void setLights(int r, int g, int b)
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{
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setLights(pixels.Color(r, g, b));
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}
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void setLights(uint32_t color)
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{
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bool ledStatus = true;
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for (int i = 0; i < NEOPIXEL_COUNT; i++)
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{
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pixels.setPixelColor(i, color);
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void blinkDelayTwoColor(int d, int times, uint32_t c1, uint32_t c2) {
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for (int j = 0; j < times; j++) {
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for (int i = 0; i < NEOPIXEL_COUNT; i++) {
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pixels.setPixelColor(i, c1);
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}
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pixels.show();
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vTaskDelay(pdMS_TO_TICKS(d));
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if (color == pixels.Color(0, 0, 0))
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{
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ledStatus = false;
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} else {
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saveLedState();
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for (int i = 0; i < NEOPIXEL_COUNT; i++) {
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pixels.setPixelColor(i, c2);
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}
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preferences.putBool("ledStatus", ledStatus);
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pixels.show();
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vTaskDelay(pdMS_TO_TICKS(d));
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}
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pixels.clear();
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pixels.show();
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}
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void clearLeds() {
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preferences.putBool("ledStatus", false);
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pixels.clear();
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pixels.show();
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}
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void setLights(int r, int g, int b) { setLights(pixels.Color(r, g, b)); }
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void setLights(uint32_t color) {
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bool ledStatus = true;
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for (int i = 0; i < NEOPIXEL_COUNT; i++) {
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pixels.setPixelColor(i, color);
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}
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pixels.show();
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if (color == pixels.Color(0, 0, 0)) {
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ledStatus = false;
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} else {
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saveLedState();
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}
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preferences.putBool("ledStatus", ledStatus);
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}
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void saveLedState() {
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for (int i = 0; i < pixels.numPixels(); i++)
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{
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int pixelColor = pixels.getPixelColor(i);
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char key[12];
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snprintf(key, 12, "%s%d", "ledColor_", i);
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preferences.putUInt(key, pixelColor);
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}
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for (int i = 0; i < pixels.numPixels(); i++) {
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int pixelColor = pixels.getPixelColor(i);
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char key[12];
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snprintf(key, 12, "%s%d", "ledColor_", i);
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preferences.putUInt(key, pixelColor);
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}
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|
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xTaskNotifyGive(eventSourceTaskHandle);
|
||||
xTaskNotifyGive(eventSourceTaskHandle);
|
||||
}
|
||||
|
||||
void restoreLedState() {
|
||||
for (int i = 0; i < pixels.numPixels(); i++)
|
||||
{
|
||||
char key[12];
|
||||
snprintf(key, 12, "%s%d", "ledColor_", i);
|
||||
uint pixelColor = preferences.getUInt(key, pixels.Color(0,0,0));
|
||||
pixels.setPixelColor(i, pixelColor);
|
||||
for (int i = 0; i < pixels.numPixels(); i++) {
|
||||
char key[12];
|
||||
snprintf(key, 12, "%s%d", "ledColor_", i);
|
||||
uint pixelColor = preferences.getUInt(key, pixels.Color(0, 0, 0));
|
||||
pixels.setPixelColor(i, pixelColor);
|
||||
}
|
||||
|
||||
pixels.show();
|
||||
}
|
||||
|
||||
QueueHandle_t getLedTaskQueue() { return ledTaskQueue; }
|
||||
|
||||
bool queueLedEffect(uint effect) {
|
||||
if (ledTaskQueue == NULL) {
|
||||
return false;
|
||||
}
|
||||
|
||||
uint flashType = effect;
|
||||
xQueueSend(ledTaskQueue, &flashType, portMAX_DELAY);
|
||||
}
|
||||
|
||||
void ledRainbow(int wait) {
|
||||
// Hue of first pixel runs 5 complete loops through the color wheel.
|
||||
// Color wheel has a range of 65536 but it's OK if we roll over, so
|
||||
// just count from 0 to 5*65536. Adding 256 to firstPixelHue each time
|
||||
// means we'll make 5*65536/256 = 1280 passes through this loop:
|
||||
for (long firstPixelHue = 0; firstPixelHue < 5 * 65536;
|
||||
firstPixelHue += 256) {
|
||||
// strip.rainbow() can take a single argument (first pixel hue) or
|
||||
// optionally a few extras: number of rainbow repetitions (default 1),
|
||||
// saturation and value (brightness) (both 0-255, similar to the
|
||||
// ColorHSV() function, default 255), and a true/false flag for whether
|
||||
// to apply gamma correction to provide 'truer' colors (default true).
|
||||
pixels.rainbow(firstPixelHue);
|
||||
// Above line is equivalent to:
|
||||
// strip.rainbow(firstPixelHue, 1, 255, 255, true);
|
||||
pixels.show(); // Update strip with new contents
|
||||
delayMicroseconds(wait);
|
||||
// vTaskDelay(pdMS_TO_TICKS(wait)); // Pause for a moment
|
||||
}
|
||||
}
|
||||
|
||||
void ledTheaterChase(uint32_t color, int wait) {
|
||||
for (int a = 0; a < 10; a++) { // Repeat 10 times...
|
||||
for (int b = 0; b < 3; b++) { // 'b' counts from 0 to 2...
|
||||
pixels.clear(); // Set all pixels in RAM to 0 (off)
|
||||
// 'c' counts up from 'b' to end of strip in steps of 3...
|
||||
for (int c = b; c < pixels.numPixels(); c += 3) {
|
||||
pixels.setPixelColor(c, color); // Set pixel 'c' to value 'color'
|
||||
}
|
||||
pixels.show(); // Update strip with new contents
|
||||
vTaskDelay(pdMS_TO_TICKS(wait)); // Pause for a moment
|
||||
}
|
||||
|
||||
pixels.show();
|
||||
}
|
||||
}
|
||||
|
||||
QueueHandle_t getLedTaskQueue()
|
||||
{
|
||||
return ledTaskQueue;
|
||||
}
|
||||
|
||||
bool queueLedEffect(uint effect)
|
||||
{
|
||||
if (ledTaskQueue == NULL)
|
||||
{
|
||||
return false;
|
||||
void ledTheaterChaseRainbow(int wait) {
|
||||
int firstPixelHue = 0; // First pixel starts at red (hue 0)
|
||||
for (int a = 0; a < 30; a++) { // Repeat 30 times...
|
||||
for (int b = 0; b < 3; b++) { // 'b' counts from 0 to 2...
|
||||
pixels.clear(); // Set all pixels in RAM to 0 (off)
|
||||
// 'c' counts up from 'b' to end of strip in increments of 3...
|
||||
for (int c = b; c < pixels.numPixels(); c += 3) {
|
||||
// hue of pixel 'c' is offset by an amount to make one full
|
||||
// revolution of the color wheel (range 65536) along the length
|
||||
// of the strip (strip.numPixels() steps):
|
||||
int hue = firstPixelHue + c * 65536L / pixels.numPixels();
|
||||
uint32_t color = pixels.gamma32(pixels.ColorHSV(hue)); // hue -> RGB
|
||||
pixels.setPixelColor(c, color); // Set pixel 'c' to value 'color'
|
||||
}
|
||||
pixels.show(); // Update strip with new contents
|
||||
vTaskDelay(pdMS_TO_TICKS(wait)); // Pause for a moment
|
||||
firstPixelHue += 65536 / 90; // One cycle of color wheel over 90 frames
|
||||
}
|
||||
|
||||
uint flashType = effect;
|
||||
xQueueSend(ledTaskQueue, &flashType, portMAX_DELAY);
|
||||
}
|
||||
}
|
||||
|
||||
void ledRainbow(int wait)
|
||||
{
|
||||
// Hue of first pixel runs 5 complete loops through the color wheel.
|
||||
// Color wheel has a range of 65536 but it's OK if we roll over, so
|
||||
// just count from 0 to 5*65536. Adding 256 to firstPixelHue each time
|
||||
// means we'll make 5*65536/256 = 1280 passes through this loop:
|
||||
for (long firstPixelHue = 0; firstPixelHue < 5 * 65536; firstPixelHue += 256)
|
||||
{
|
||||
// strip.rainbow() can take a single argument (first pixel hue) or
|
||||
// optionally a few extras: number of rainbow repetitions (default 1),
|
||||
// saturation and value (brightness) (both 0-255, similar to the
|
||||
// ColorHSV() function, default 255), and a true/false flag for whether
|
||||
// to apply gamma correction to provide 'truer' colors (default true).
|
||||
pixels.rainbow(firstPixelHue);
|
||||
// Above line is equivalent to:
|
||||
// strip.rainbow(firstPixelHue, 1, 255, 255, true);
|
||||
pixels.show(); // Update strip with new contents
|
||||
delayMicroseconds(wait);
|
||||
// vTaskDelay(pdMS_TO_TICKS(wait)); // Pause for a moment
|
||||
}
|
||||
}
|
||||
|
||||
void ledTheaterChase(uint32_t color, int wait)
|
||||
{
|
||||
for (int a = 0; a < 10; a++)
|
||||
{ // Repeat 10 times...
|
||||
for (int b = 0; b < 3; b++)
|
||||
{ // 'b' counts from 0 to 2...
|
||||
pixels.clear(); // Set all pixels in RAM to 0 (off)
|
||||
// 'c' counts up from 'b' to end of strip in steps of 3...
|
||||
for (int c = b; c < pixels.numPixels(); c += 3)
|
||||
{
|
||||
pixels.setPixelColor(c, color); // Set pixel 'c' to value 'color'
|
||||
}
|
||||
pixels.show(); // Update strip with new contents
|
||||
vTaskDelay(pdMS_TO_TICKS(wait)); // Pause for a moment
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void ledTheaterChaseRainbow(int wait)
|
||||
{
|
||||
int firstPixelHue = 0; // First pixel starts at red (hue 0)
|
||||
for (int a = 0; a < 30; a++)
|
||||
{ // Repeat 30 times...
|
||||
for (int b = 0; b < 3; b++)
|
||||
{ // 'b' counts from 0 to 2...
|
||||
pixels.clear(); // Set all pixels in RAM to 0 (off)
|
||||
// 'c' counts up from 'b' to end of strip in increments of 3...
|
||||
for (int c = b; c < pixels.numPixels(); c += 3)
|
||||
{
|
||||
// hue of pixel 'c' is offset by an amount to make one full
|
||||
// revolution of the color wheel (range 65536) along the length
|
||||
// of the strip (strip.numPixels() steps):
|
||||
int hue = firstPixelHue + c * 65536L / pixels.numPixels();
|
||||
uint32_t color = pixels.gamma32(pixels.ColorHSV(hue)); // hue -> RGB
|
||||
pixels.setPixelColor(c, color); // Set pixel 'c' to value 'color'
|
||||
}
|
||||
pixels.show(); // Update strip with new contents
|
||||
vTaskDelay(pdMS_TO_TICKS(wait)); // Pause for a moment
|
||||
firstPixelHue += 65536 / 90; // One cycle of color wheel over 90 frames
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Adafruit_NeoPixel getPixels()
|
||||
{
|
||||
return pixels;
|
||||
}
|
||||
Adafruit_NeoPixel getPixels() { return pixels; }
|
Loading…
Add table
Add a link
Reference in a new issue