#pragma once #include #include #include #include "esp_websocket_client.h" #include "screen_handler.hpp" //using namespace websockets; void setupPriceNotify(); void onWebsocketPriceEvent(void *handler_args, esp_event_base_t base, int32_t event_id, void *event_data); void onWebsocketPriceMessage(esp_websocket_event_data_t* event_data); unsigned long getPrice(); bool isPriceNotifyConnected();