10 lines
618 B
C++
10 lines
618 B
C++
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#include "shared.hpp"
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#ifdef TEST_SCREENS
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uint8_t input_buffer[3 * input_buffer_pixels]; // up to depth 24
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uint8_t output_row_mono_buffer[max_row_width / 8]; // buffer for at least one row of b/w bits
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uint8_t output_row_color_buffer[max_row_width / 8]; // buffer for at least one row of color bits
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uint8_t mono_palette_buffer[max_palette_pixels / 8]; // palette buffer for depth <= 8 b/w
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uint8_t color_palette_buffer[max_palette_pixels / 8]; // palette buffer for depth <= 8 c/w
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uint16_t rgb_palette_buffer[max_palette_pixels]; // palette buffer for depth <= 8 for buffered graphics, needed for 7-color display
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#endif
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